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3D animation for the raw beginner using Autodesk Maya 2nd edition / Roger King.

By: Material type: TextTextEdition: Second editionDescription: pages cmISBN:
  • 9780815388784 (pbk. : acidfree paper)
  • 9780815388791 (hardback : acidfree paper)
Subject(s): DDC classification:
  • 006.696 23 Ki An
LOC classification:
  • TR897.72.M39 K56 2019
Contents:
An introduction to 3D modeling, animation, and rendering with a focus on autodesk Maya -- The gold standard of polygon modeling and the nurbs alternative -- A focus on simplicity : a core set of modeling tools in an overwhelming app -- Using the new(er) sculpting toolset in Maya in a polygon modeling workflow -- Advanced materials techniques : using Arnold mix materials and photoshop -- Advanced design techniques : modeling, composition, lighting, and materials -- Animation : particle dynamics, collisions, forces, blend shape, key-framing, skeletons, and scripting -- Rendering and lights.
Summary: "3D Animation for the Raw Beginner Using Maya is an ideal academic textbook as well as a superlative do-it-yourself training manual. When employed as a text, it frees the instructor from the painstaking task of developing step-by-step examples to present Maya's complex interface and basic capabilities. When used for individual study, aspiring animators revel in the book's easy-tofollow, hands-on learning style"--
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Holdings
Item type Current library Collection Call number URL Status Notes Date due Barcode
Books Books Bahrain ITC.G-WBD Computer Studies 006.696 Ki An (Browse shelf(Opens below)) Link to resource Available Dr. Hafiz Abid Malik 3000003570
Books Books Bahrain ITC.G-WBD Computer Studies 006.696 Ki An (Browse shelf(Opens below)) Link to resource Available Dr. Hafiz Abid Malik 3000003571

An introduction to 3D modeling, animation, and rendering with a focus on autodesk Maya -- The gold standard of polygon modeling and the nurbs alternative -- A focus on simplicity : a core set of modeling tools in an overwhelming app -- Using the new(er) sculpting toolset in Maya in a polygon modeling workflow -- Advanced materials techniques : using Arnold mix materials and photoshop -- Advanced design techniques : modeling, composition, lighting, and materials -- Animation : particle dynamics, collisions, forces, blend shape, key-framing, skeletons, and scripting -- Rendering and lights.

"3D Animation for the Raw Beginner Using Maya is an ideal academic textbook as well as a superlative do-it-yourself training manual. When employed as a text, it frees the instructor from the painstaking task of developing step-by-step examples to present Maya's complex interface and basic capabilities. When used for individual study, aspiring animators revel in the book's easy-tofollow, hands-on learning style"--

The online book link:

https://www.amazon.com/Animation-Beginner-Using-Autodesk-Maya/dp/0815388780/ref=sr_1_1?keywords=9780815388784&qid=1669030428&sr=8-1

Dr. Hafiz Abid Malik

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