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1.
Introduction to game design, prototyping, and development : from concept to playable game-with Unity® and C# / Jeremy Gibson. by
Material type: Text Text; Format: print ; Literary form: Not fiction ; Audience: Adult;
Other title:
  • Game design, prototyping, and development.
Availability: Items available for loan: Bahrain (1)Call number: 006.66 Gi In.

2.
Android, how to program / Paul Deitel, Harvey Deitel. by Series: How to program series
Edition: Third edition.
Material type: Text Text; Format: print ; Literary form: Not fiction
Availability: Items available for loan: Bahrain (1)Call number: 006.76 De An.

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